Sunday, 5 February 2012

Katana Model

Modelled a katana for the Samurai warrior =D. Here it is 
The lighting is a bit dull, because I havent changed it. The lighting is for the entire model so just the render of the sword looks dull. 
If you look closely there is a scabbard in the background =P
Will post skin maps next week or tomorrow XD

Thursday, 2 February 2012

Kimono Dress: WIP

Update on the samurai character, working on texturing parts of the dress at the moment.
Here's a quick update pic
I love this, spent so much time working on a design theme. Wanted to use the Sakura flowers at all costs, had a lot of wasted designs. Took a break from it to decide and finally settled on the above one.
Still need to add some more cloth pieces, making them are simple enough.
Bye for now, will post more renders of the sword and model with textures later on.

Thursday, 26 January 2012

Mega-Gorilla model WIP

Started working on a fantasy/mecha Gorilla character. Here's what it looks like
The modelling part is almost done as you can see, still the part of detailing the body and arms/legs remain.
Thinking of turning it into a mecha model or something with huge guns on its back and a full body armor equipped to it.
It wont be a normal Gorilla thats for sure XD

Sunday, 1 January 2012

Another quick update!!

Modelling a female character is going smoothly here's the WIP
Stuck on the texturing the skin part, just started it. I will change the design of the kimono after a while, this looks cool for now. Have modeled a katana for it, will post renders of it some time later.

Tygor modelling/texturing part all done ....

Tygor modelling and texturing all completed, hurrah!!
Working on the lighting and comping a BG with the model. Here's a WIP ....
Lighting is a pain though, I really hate long render times. Need to adjust the the above comp maybe blur it and add rim lights and some noise to make it look more integrated. Thinking of turning it into a movie poster, titled
"THE RISE OF TYGOR"
You gotta admit its a good idea for a movie XD
While modelling this, I ended up imagining a back story of the character, wonder why I did that
And Oh! Yeah
HAPPY NEW YEAR Y'ALL 


Thursday, 1 December 2011

WIP: Tygor rendered image

Rendered image of Tygor in spotlight 
Its looking Ok-ish I am not entirely satisfied by it, still a lot of work could be done on the texture and colors. Moving the arms from the default T-pose ruined the texture.
not finished with this post will edit later......
Edit: Added the remaining textures & this is what looks like. 


Rendered in passes since I can get control over what the BG would look like. The model isnt smoothed so the bump map details aren't popping out.
Have to check out the Reflection pass and Specular pass, those would make a huge difference to the scene in terms of details.
 Thinking the BG should be a Rocky Background, this can be achieved with Procedural texturing.
Hopefully the fully Smoothed model will look a lot better, Peace guys will add more stuff used in it later.

Wednesday, 30 November 2011

Wow! December is here!!!

Wow December is here!!
Another 10 days till submission plus its cold and Christmas is fast approaching.