Thursday, 1 December 2011

WIP: Tygor rendered image

Rendered image of Tygor in spotlight 
Its looking Ok-ish I am not entirely satisfied by it, still a lot of work could be done on the texture and colors. Moving the arms from the default T-pose ruined the texture.
not finished with this post will edit later......
Edit: Added the remaining textures & this is what looks like. 


Rendered in passes since I can get control over what the BG would look like. The model isnt smoothed so the bump map details aren't popping out.
Have to check out the Reflection pass and Specular pass, those would make a huge difference to the scene in terms of details.
 Thinking the BG should be a Rocky Background, this can be achieved with Procedural texturing.
Hopefully the fully Smoothed model will look a lot better, Peace guys will add more stuff used in it later.